Showreel of some VFX and creatures created for the feature length horror States of Mind
Showreel of some projects of 2023
Below is the testing an original character set up in UE4; testing walk, run, dust, charging for attack, firing of attack, textures linked to charging, physics
A design for an animated program; below is a testing of the rig and subtle hair movement. Sculpted in Zbrush, rigged and groom in Maya, animated and rendered in Maya.
A personal project finding an unusual design with Ai, sculpting it in Zbrush then rigging and animating in Maya, to then applying shaders and lighting to render out of UE5
A music video created many moons ago
Below are examples of designs from thumbnail to final render in Photoshop CS6
Below is an example of a sci-fi gun design rendered in Photoshop CS6
Creature/character design for 3D print
A look behind the interactive character, showing the blueprints set up with custom attributes
:)