NICK MCGAVERN
My current work is in digital and interactive mediums, and have developed mobile and web based (webGL) games, virtual reality experiences, and PC applications. With a traditional art background from painting and sculpture, I have also ventured into cutting-edge technologies such as artificial intelligence, 3D printing, virtual production and the creation of interactive, dynamic and generative non-fungible tokens (NFTs).
Proficient in Adobe suit, ZBrush, Maya, Unreal Engine, Unity
© 2024 Nick McGavern