NICK MCGAVERN

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My current work is in digital and interactive mediums, and have developed mobile and web based (webGL) games, virtual reality experiences, and PC applications. With a traditional art background from painting and sculpture, I have also ventured into cutting-edge technologies such as artificial intelligence, 3D printing, virtual production and the creation of interactive, dynamic and generative non-fungible tokens (NFTs).

Proficient in Adobe suit, ZBrush, Maya, Unreal Engine, Unity

 

 

 

 

 

 

 

© 2024 Nick McGavern